Move H6 Move H5* Fight L4
Move H4** Fight L3* Fight M5
Move T6* Fight H6 Fight M3**
Move H5* Fight H5* Fight M4*
Begins at: Inn
1. Bouncer: When he is at a Non-campfire Dwelling, in the evening he may chose to treat any whole group of Natives there as his Hirelings. He doesn't lose any Notoriety when any of his Hirelings are killed, unless he does it. Each evening he spends at a Non-Campfire Dwelling where there are natives being treated as his hirelings, he earns 1g for each group.
2. Unarmed Combat: He may place a fight chit without a weapon. It has 0 length, but inflicts damage equal to its weight.
Unfriendly: Rogues, Company, Soldiers
Designer: John Hickman
The Bouncer is rather an oddity, as he's not really a fantasy character (although I could see him cropping up in an episode of Xena, Warrior Princess). He was done as a response to the thread about everyone beating up the rogues (and other natives). Hanging round dwellings, protecting them might not turn out to be that useful, but he could hire the patrol to go off exploring. I removed his ability to use chits without weapons, as that seems a more fitting ability for a martial artist (or someone with big hooves), and gave him a big club instead.
Note, even though some natives don't like him, they won't attack him if he is bouncing for them as he's treating them as his Hirelings.