Gnome
Description:
Symbol: Earth Connection
Weight/Vulnerability: Medium
Gnomeling
Duck H3* Move M5
Gnomlet
Move M4* Fight L4
Gnomble
Move M3* Fight L3*
Gnome
Spell (III)
Fight M4* Magic III3*
Begins at: Inn or House
Special Advantages:
1. Gnome: Being a small race, not particularly suited to adventuring, the following apply from stage 1:
1.1 Regardless of weather, he may not record sunlight phases.
1.2 He only gets two chits per development level.
1.3 He gets a Duck chit, with the same restrictions as the Dwarf's Duck chit.
1.4 Divide hi development stage by two and round up. He is required to record this many less victory points, but a minimum of 1.
2. Underground Knowledge: Gnome can record one bonus phase per day, as long as it is used in a Cave clearing.
Relationships:
Friendly: Soldiers
Unfriendly: Bashkars
Designer: John Hickman
Designer's notes:
The Gnome and Hobbit have the same disadvantage as the Dwarf, which might put some people right off. I'd like to see if their reduced victory point requirement compensates. Also they would both progress stages more quickly in a development game.